package com.feeling.entity;

public class U_Love {
	private int l_Id;
	private Fc_User lu_User;
	private String l_Music;
	private String l_Movie;
	private String l_Game;
	private String l_Doing;
	private String l_Interest;

	public int getL_Id() {
		return l_Id;
	}

	public void setL_Id(int l_Id) {
		this.l_Id = l_Id;
	}

	public Fc_User getLu_User() {
		return lu_User;
	}

	public void setLu_User(Fc_User lu_User) {
		this.lu_User = lu_User;
	}

	public String getL_Music() {
		return l_Music;
	}

	public void setL_Music(String l_Music) {
		this.l_Music = l_Music;
	}

	public String getL_Movie() {
		return l_Movie;
	}

	public void setL_Movie(String l_Movie) {
		this.l_Movie = l_Movie;
	}

	public String getL_Game() {
		return l_Game;
	}

	public void setL_Game(String l_Game) {
		this.l_Game = l_Game;
	}

	public String getL_Doing() {
		return l_Doing;
	}

	public void setL_Doing(String l_Doing) {
		this.l_Doing = l_Doing;
	}

	public String getL_Interest() {
		return l_Interest;
	}

	public void setL_Interest(String l_Interest) {
		this.l_Interest = l_Interest;
	}

}
